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Old Jul 31, 2005, 09:26 PM // 21:26   #1
Frost Gate Guardian
 
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Default Please fix the bugged UW quests

It's so much effort to put together a squad of people who don't use the words "smite run" in their LFG requests and have the hours required to do some UW questing, only to have the group fall apart when a bugged quest prevents us from going anywhere.

Sadly the first two quests are the worst. Clearing the Chamber, sometimes the doors do not open and there's nothing you can do but exit. Unwanted Guests, nothing is more frustrating than killing the Keeper and the linked Vengefuls never die. This one you can sort of get around if you lead them off to nowhere and suicide and get Rebirthed away. What usually happens is everyone just ignores this quest, not because of this bug but because they think it's a hard one and it's not mandatory. If it were, I have a feeling you'd get a lot more people filing angry /bug reports.

I've filed evertime it's happened (~15) and I've never used an extremely long string of profanity in a bug message before - is that the problem? I thought that maybe they'd get discarded if they contain too much profanity or insanity so I always file polite ones. But this is what's being sent next time:

/bug ----!!! This ---- is still ----ing broken! What the ---- is the hold up? Can't you ----ing fix this? You've had ----ing months! Fix it or remove it!!
(O.K. not really, just being dramatic. These bugs really tweak me.)

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Old Jul 31, 2005, 09:39 PM // 21:39   #2
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Have you sent a bug report to GW? If so, what was their reponse?
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Old Jul 31, 2005, 11:42 PM // 23:42   #3
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Quote:
Originally Posted by johnnylange
Have you sent a bug report to GW?
Are you trying to be funny? Did you read the post?
Quote:
Originally Posted by johnnylange
If so, what was their reponse?
Uh, who cares? Their response (if any) would be irrelevant. It would probably be a canned answer anyway. The response I'm hoping for involves a "fixed some UW quests" line in one of the patch update changelogs. =)
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Old Jul 31, 2005, 11:49 PM // 23:49   #4
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The only thing that needs to be removed are the people who take that quest when they can clearly read.

"OK, guys, don't take quest, just the reward"

BAM-SPLAT-TING-URGH-EEK-MOMMY

"Who took the quest? FFS!"
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Old Jul 31, 2005, 11:56 PM // 23:56   #5
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No. That's a separate issue. The quests need some bug squishing.

While that is annoying, to be sure, it's not this particular problem.(hey cars have passenger door/window control lockouts, let's implement that!)

The listed quests are flawed. I'm not sure about other ones farther down, because let's face it, if you could get to the Chaos Plains reaper or even the Twin Serpent Mountains reaper every single time you entered UW and within 30 minutes... we've all done the later quests 100-fold less than those first two. I've done Ice King 30 or so times and it's never glitched but that's not to say it won't.
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Old Aug 01, 2005, 12:23 AM // 00:23   #6
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Quote:
Originally Posted by Tactical-Dillusions
The only thing that needs to be removed are the people who take that quest when they can clearly read.

"OK, guys, don't take quest, just the reward"

BAM-SPLAT-TING-URGH-EEK-MOMMY

"Who took the quest? FFS!"

So true
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Old Aug 01, 2005, 12:36 AM // 00:36   #7
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Agreed on the 'Clear the Chamber' doors not opening problem. A few days ago the doors didn't open THREE straight times my group tried the UW.

Regarding people in parties taking quests out of line, I wish for areas such as UW, Fissure, any other areas like this that will be implemented in the future that there was a way to appoint one of the surviving party members as the de facto leader, and only this leader can accept quests for the whole party. Nobody else can get quests. I say 'surviving' party member because if the original de facto leader dies/drops out/etc., then you can make another member temp/full-time leader to take quests.

Would solve a LOT of problems, and save the necessity for players to spam their party channel with "DON'T TAKE QUESTS YET!!!!!111111", "CAN I GET QUEST YET?!!!!!!", "WHICH QUEST DO I TAKE?", and so on.

At the very least, I wish if one person in your party picks up an UW or a Fissure quest then your whole party gets that quest added to their 'L' log. How many times do you get in a party where there is mass confusion, and you end up having to backtrack because one of your members didn't pick up the quest that you were doing/done?

Last edited by TideSwayer; Aug 01, 2005 at 12:40 AM // 00:40..
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